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樓主 |
發表於 2021-12-20 14:01:50
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鐵鹚 STATE
(已昇LEVEL, 未分ITEMS)
方光明 (鐵鹚);
Elf, gray Male Wizard 3 / Cleric 3 / Mystic theurge 4; CR 10;
Medium Humanoid (Elf); HD 3d4+3d8+4d4+20 (63hp);
Init +9 (Dex +5); Spd 30 ft.;
AC 21, touch 15, flat-footed 16 (+5 Dex);
Base Atk +5; Grp +7; Trip Atk +2; Trip Def +5;
Atk Melee +8 (1d8+3, crit 19-20/x2, Longsword, +1) or Ranged +11 (1d8+3, crit x3, Longbow, composite, Str +2, +1);
Face/Reach 5 ft. / 5 ft.;
Special Abilities and Feats: Low-light Vision, Immunity (magic sleep), Saving Throw Bonus (+2 enchantment), Martial weapon proficiency (longsword), Martial weapon proficiency (rapier), Martial weapon proficiency (longbow), Martial weapon proficiency (shortbow), All Knowledge skills are class skills, Use Wizard items, Simple weapon proficiency (all), Summon familiar, Scribe Scroll, Armor proficiency (light), Armor proficiency (medium), Armor proficiency (heavy), Shield proficiency, Deity weapon, Turn undead, Spontaneous Spell, Lightning reflexes, Improved initiative, Augment healing, Glorious weapons;
AL NG;
SV Fort +11, Ref +14, Will +21;
Str 14, Dex 20, Con 14, Int 26 (4), Wis 24 (6), Cha 14.
Age 113, Height 5'3'', Weight 118lb, Eyes: Green, Hair: Green, Skin: White, Vision: Low-light vision.
Ability Increase: Int (4th), Int (8th). xp total: 49200.
Skills: Concentration +15 (13 Rank), Heal +14 (7 Rank), Hide +8 (3 Rank), Jump +3 (1 Rank), Knowledge (arcana) +20 (12 Rank), Knowledge (architecture and engineering) +9 (1 Rank), Knowledge (dungeoneering) +14 (6 Rank), Knowledge (geography) +9 (1 Rank), Knowledge (history) +9 (1 Rank), Knowledge (local) +12 (4 Rank), Knowledge (nature) +12 (4 Rank), Knowledge (nobility and royalty) +9 (1 Rank), Knowledge (religion) +17 (9 Rank), Knowledge (the planes) +12 (4 Rank), Spellcraft +23 (13 Rank), Tumble +7 (2 Rank).
Languages: Common, Elven, Orc, Celestial, Abyssal, Infernal, Undercommon.
Processions (Magic item): Headband of intellect +4, Periapt of Wisdom +6, Vest of Resistance +4, Bracers of armor +6, Ring of Evasion, Boots of speed, Longsword +1, Longbow, composite +1, +2 Str, Wand of Cure Light Wounds (10 charges), Wand of Cure Moderate Wounds (50 charges).
Processions (Normal): Arrows (20) x 5, Backpack.
Cash: 32pp. 8gp.
Spell Known: () . 1st-level: Comprehend Languages, Enlarge Person, Expeditious Retreat, Feather Fall, Instant Locksmith, Instant Search, Jump, Shield. 2nd-level: Sonic Weapon, See Invisibility, Glitterdust, Fly, Swift, Darkvision, Bull's Strength, Cat's Grace, Bear's Endurance. 3rd-level: Flame Arrow, Displacement, Mage Armor, Greater, Magic Circle against Evil, Haste.
Spell per Day (W4C6/W6C6/W5C5/W4C4/W3C2); DC=18+spell level; Caster level 7; Spell memorised: 0-level: Dancing Lights, V,S; Detect Poison, V,S; Mage Hand, V,S; Open/Close, V,S,F; Create Water, V,S; Detect Poison, V,S; Light, V,DF; Purify Food and Drink, V,S; Read Magic, V,S,F. 1st-level: Enlarge Person, V,S,M; Enlarge Person, V,S,M; Expeditious Retreat, V,S; Feather Fall, V; Instant Locksmith, V,S; Detect Secret Doors, V,S; Bless, V,S,DF; Hide from Undead, V,S,DF; Resurgence, V,S,DF. 2nd-level: Sonic Weapon, V; Sonic Weapon, V; Sonic Weapon, V; See Invisibility, V,S,M; Glitterdust, V,S,M; Identify, V,S,M; Find Traps, V,S; Find Traps, V,S; Healing Lorecall, V,S,M. 3rd-level: Flame Arrow, V,S,M; Flame Arrow, V,S,M; Flame Arrow, V,S,M; Displacement, V,M; Dispel Magic, V,S; Chain of Eyes, V,S; Continual Flame, V,S,M; Create Food and Water, V,S; Daylight, V,S. ; Imbue with Spell Ability, V,S.
Spell Resistance Roll: 1d20+7
Religion: 美露迪
Domain: Knowledge, Magic
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